﻿using System;

namespace Sizebox.CharacterEditor
{
	// Token: 0x02000265 RID: 613
	[Serializable]
	public struct BoneData
	{
		// Token: 0x0400127C RID: 4732
		public string key;

		// Token: 0x0400127D RID: 4733
		public BoneTransformData data;
	}
}
